This armor looks pretty detailed and complicated right? Have you ever had that moment when thought that you could improve your highres and lowres while you were working on the textures but you avoided doing it because just the thought of going back to the highres and redoing stuff felt a bit scary and boring?
I decided to run a mentorship program dedicated to this armorset and I will show you my new workflow to make it easier and more fun to build a character!
This workflow is so user-friendly that you can just go back to the highres stage , update the highres model, update the lowres again and uv's without losing your textures and without complicating the whole process!
It is also fast and you can finish complicated characters faster and focus more on the details and quality.
I will be starting a new class this August and you can sign up in my website if you are interested: https://edgeloop.org/samurai_mentorship/
I will show you how to do the whole armor in zbrush, Both lowres and highres and then UV it in ZBrush and maya and then texture it in substance painter and present it professionally!
I will share a ton of amazing new techniques that will be needed in this industry more than ever in the next 5 to 10 years!
I will teach you what you need to know in order to be relevant in this industry in the future and be ahead of everyone and increase your chances.
I will also help to work on your mindset as an Artist, I will talk about the interview process, I will explain how you can increase your income ( salary ) as an artist and I will answer all of your questions and share 18 years of my experience as an immigrant who lived in a 3rd world country and now I am working as a mentor and a professional artist!
Looking forward to having you in an exciting class for the next 6 months!